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한국실내디자인학회 / v., no.19, 1999년, pp.20-29
ACTIVE WORLDS'를 이용한 가상현실 건축의 가능성에 대한 연구
( A Study on the Possibilites of Architecture in Virtual Reality Using 'ACTIVE WORLDS' )
신유진; 정보화사회; 인터넷; 가상현실; 가상현실건축; Active worlds;
 
초 록
We live now in information society. High-tech communication technique of information came up to our daily life thoroughly. Then, what will happen to change the field of architecture in information societyulcorner This study realized architecture in virtual reality by choosing technique in virtual reality that was able to alternate architecture in reality. The result of this study: 1. We promoted some shopping malls by making use of 'an active world' that is one of the virtual reality programs. As a result, we could know that we were able to find out goods faster than reality economically and purchase them in virtual reality. 2. There are many fields that we can adapt the architecture in virtual reality beside the shopping malls. For example, they can be a museum, an art gallery, and educational facility, a movie theater, a government and public office, and a recreation facility. 3. The architecture in virtual reality will cause to change our lifestyles and environments and to coexist architecture in reality.
 
키워드
정보화사회;인터넷;가상현실;가상현실건축;Active worlds;
 
한국실내디자인학회논문집 / v., no.19, 1999년, pp.20-29
한국실내디자인학회
ISSN : 1229-7992
UCI : G100:I100-KOI(KISTI1.1003/JNL.JAKO199911920148012)
언어 : 한국어
논문 제공 : KISTI 한국과학기술정보연구원
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