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Çѱ¹½Ç³»µðÀÚÀÎÇÐȸ / v.14, no.3, 2005³â, pp.234-242
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( A Study on Applying the Concepts of Interaction Design to Space ) |
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| Interface is a medium or channel to communicate between human and things, while interaction is the manner of communication between them. Interaction design is designing experience of user through the interaction process for human, thing, system, and space. Richard Buchanan suggests four kinds of interaction: interface (person to thing interaction), transaction (person to person interaction), human interaction (human and environment interaction) and participation (human to cosmos interaction). With digital technology, architecture and space design have made various experiments at form, function, and content of space. Space evolves from a physical container to a stage to provide narrative and create new experience to users. Since understanding users, creating experience, efficient space design, content planning, and applicable technology are required for interaction design in space, multi-disciplinary research and cooperation is needed. |
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| ÀÎÅÍ·¢¼Ç µðÀÚÀÎ;°ø°£ µðÀÚÀÎ;µðÁöÅÐ ±â¼ú;»ç¿ëÀÚ;°æÇè;ÀÎÅÍÆäÀ̽º; |
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Çѱ¹½Ç³»µðÀÚÀÎÇÐȸ³í¹®Áý / v.14, no.3, 2005³â, pp.234-242
Çѱ¹½Ç³»µðÀÚÀÎÇÐȸ
ISSN : 1229-7992
UCI : G100:I100-KOI(KISTI1.1003/JNL.JAKO200502637427578)
¾ð¾î : Çѱ¹¾î |
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| ³í¹® Á¦°ø : KISTI Çѱ¹°úÇбâ¼úÁ¤º¸¿¬±¸¿ø |
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