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Çѱ¹Á¶°æÇÐȸ / v.38, no.3, 2010³â, pp.15-22
À¯ºñÄõÅͽº ȯ°æ Á¶Çü¹°ÀÇ ÀÌ¿ëÀÇ½Ä ½ÇÅ ºÐ¼®
( Utilization of a Ubiquitous Environmental Sculptures Analysis )
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Today's rapid shifts toward a new paradigm are combining city spaces with reality and technology, which is known as a ubiquitous environment. An ubiquitous environment means that 'whenever' and 'wherever' become connected. It is a great possibility that this will change our future lifestyle. Korea has the biggest advantage in the implementation of this new environment, such as having an excellent network infrastructure. Using these attributes of a ubiquitous environment, changes are being made toward ubiquitous cities within developing fields of construction, landscaping, streets, art, and the environment. This research is based on background of research that activated media pole in public city space has been done research about reality of digital skill, fusion, and sense of ubitizen, and Kang-Nam U-street applied by ubiquitous technique. While reflecting an environment that can be utilized in a modern digital society, the application of ubiquitous technology to media pole can be a space for the two-way communication of the current paradigm. It would also be meaningful to create a new cultural space through media pole. Through evaluation, citizens of the ubiquitous age are going to interact to raise the satisfaction that media pole in city space can prevent giving direction to develop and trial and error about service ability, identity, and publicity. Finally, the media pole can be used as a fundamental element to suggest directions for change when viewed as future development.
 
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À¯ºñƼÁð;¹Ìµð¾î Æú;ÀÎÅÍ·¢Æ¼ºê;µðÁöÅÐ;Ubitizen;Media Pole;Interactive;Digital;
 
Çѱ¹Á¶°æÇÐȸÁö / v.38, no.3, 2010³â, pp.15-22
Çѱ¹Á¶°æÇÐȸ
ISSN : 1225-1755
UCI : G100:I100-KOI(KISTI1.1003/JNL.JAKO201033359735771)
¾ð¾î : Çѱ¹¾î
³í¹® Á¦°ø : KISTI Çѱ¹°úÇбâ¼úÁ¤º¸¿¬±¸¿ø
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